This is a follow up to my previous post on companies using web 2.0 technologies to add value to their brands.
The question to ask yourself when developing your online communities, how much do you separate the product from the “society“? Do you have to be a customer to join the group? Do you have to pay a subscription to join the conversation? And how much control do you take to manage the way the network works?
Rule #1 – Too much control is always a bad thing. Control, for certain companies, may be important. But it will almost always kill a social network or community. The great thing about the major networks is the freedom that people have to do whatever they want and talk about whatever they want. They find people with things in common, and they network. Now with your company, the common bond may be the fact that they love your products, but you have to let them do what they want with it, or you will chase some users away.
Rule #2 – Whenever possible, separate participation from spending money. Make the community free, an add-on to your services. Maybe they have to be a member of your website, but let them do it at no cost. And do not try to sell them on anything as part of the network. Give them stuff to talk about, reward them with options. But if you push them, they will run.
Rule #3 – Listen. Instead of controlling what they say and what they talk about, just pay attention to it. You can learn a lot about your customers by just letting them interact with each other. Use the information to better structure your marketing and your product offerings. It will make a difference.
Rule #4– Let them spread the word. Seth Godin talks about ideas the spread. Give them great products and services, let them talk about it, and give them the microphone and the power to spread your message. Soon you will find that you have created a free marketing tool.
Innovating the way your customers interact with other customers as well as your company is a natural path to growth and development.